
Audiosurf is an unusual game, unusual for many reasons. First of all it is a music game that mixes racing with a few puzzle elements and that Guitar Hero style of “notes” flying at the screen. Second, it uses the mouse and only the mouse as its default input device, something that is not even close to normal, unless you count simple Flash based games. The third reason is that Audiosurf is an independent game made by one man (that likes referring to himself as “we”) , something rare these days.
I first heard about the game a while back, when the IGF Awards´ nominees were announced. A friend of mine was very excited about this game and told me to download the beta, which I did. I liked the premise of the game, but was not sure about how well executed it would be (especially because I am not a big PC gamer). I ended up not playing the beta because it decided not to run on my computer. After that I read about the beta at Jeff Gerstmann´s blog and tried to install it again, which did not work.
On Monday I was told by my friend that Audiosurf was coming out on Steam so I pre-loaded it and patiently waited until Friday. That is when the problems began.
The Audiosurf servers were very unstable and finally went offline today and won´t be up and running again until tommorow. That made me realise how much of the fun I had with it came from the leaderboards.
Oh well, since I was not able to do a hands on today I will probably play it a lot to post a review here soon-ish.
GUS
Yes, I’ll look for play it too. Then, I didn’t know you had a blog in english. “Show”, like “Batle”, ahauhau.
Leo